Corporeal Computing conference, co-hosted by the School of Arts and Computing Department, University of Surrey.
September 2,3,4, 2013
Increasingly, human-computer systems involve the reading, interpreting of motion in high-
level 3+D environments, for more embodied interfacing across a number of social and
cultural settings. This digitized form of ‘physical thinking’ bears upon a number of emergent narratives and discourses relating to the performance and performativity of body-machine systems. This conference brings together computer scientists, cultural theorists, digital media artists and artists in the movement arts (dance, theatre, animation), to discuss the use of motion responsive and motion-calculative systems in digital media arts and live.
We have put together an exciting programme of papers, demonstrations, fora, and performances, with world-leading practitioners and scholars. The event is a truly
international gathering, with participants from over fifteen countries.
We would like to thank the Institute of Advanced Studies (IAS), and MILES (Mathematics
and Modeling in Life and Social Sciences), for their generous support. We hope that you
enjoy the conference, and that these excavations in the field of ‘corporeal computing’ make
a fruitful contribution to the integration of new technology and human embodiment, as part of a cross-disciplinary effort between computer science and the performing arts.
Nicolas Salazar Sutil (University of Surrey)
Paul Krause (University of Surrey)